sdlGetJoystickProductForId function

int sdlGetJoystickProductForId(
  1. int instanceId
)

Get the USB product ID of a joystick, if available.

This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.

\param instance_id the joystick instance ID. \returns the USB product ID of the selected joystick. If called with an invalid instance_id, this function returns 0.

\since This function is available since SDL 3.1.3.

\sa SDL_GetJoystickProduct \sa SDL_GetJoysticks

extern SDL_DECLSPEC Uint16 SDLCALL SDL_GetJoystickProductForID(SDL_JoystickID instance_id)

Implementation

int sdlGetJoystickProductForId(int instanceId) {
  final sdlGetJoystickProductForIdLookupFunction = libSdl3.lookupFunction<
      Uint16 Function(Uint32 instanceId),
      int Function(int instanceId)>('SDL_GetJoystickProductForID');
  return sdlGetJoystickProductForIdLookupFunction(instanceId);
}