sdlGetJoystickId function

int sdlGetJoystickId(
  1. Pointer<SdlJoystick> joystick
)

Get the instance ID of an opened joystick.

\param joystick an SDL_Joystick structure containing joystick information. \returns the instance ID of the specified joystick on success or 0 on failure; call SDL_GetError() for more information.

\since This function is available since SDL 3.1.3.

extern SDL_DECLSPEC SDL_JoystickID SDLCALL SDL_GetJoystickID(SDL_Joystick *joystick)

Implementation

int sdlGetJoystickId(Pointer<SdlJoystick> joystick) {
  final sdlGetJoystickIdLookupFunction = libSdl3.lookupFunction<
      Uint32 Function(Pointer<SdlJoystick> joystick),
      int Function(Pointer<SdlJoystick> joystick)>('SDL_GetJoystickID');
  return sdlGetJoystickIdLookupFunction(joystick);
}