sdlAttachVirtualJoystick function
Attach a new virtual joystick.
\param desc joystick description, initialized using SDL_INIT_INTERFACE(). \returns the joystick instance ID, or 0 on failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.1.3.
\sa SDL_DetachVirtualJoystick
extern SDL_DECLSPEC SDL_JoystickID SDLCALL SDL_AttachVirtualJoystick(const SDL_VirtualJoystickDesc *desc)
Implementation
int sdlAttachVirtualJoystick(Pointer<SdlVirtualJoystickDesc> desc) {
final sdlAttachVirtualJoystickLookupFunction = libSdl3.lookupFunction<
Uint32 Function(Pointer<SdlVirtualJoystickDesc> desc),
int Function(
Pointer<SdlVirtualJoystickDesc> desc)>('SDL_AttachVirtualJoystick');
return sdlAttachVirtualJoystickLookupFunction(desc);
}