SdlxEvent class
- Implementers
- SdlxAudioDeviceEvent
- SdlxCameraDeviceEvent
- SdlxClipboardEvent
- SdlxCommonEvent
- SdlxDisplayEvent
- SdlxDropEvent
- SdlxGamepadAxisEvent
- SdlxGamepadButtonEvent
- SdlxGamepadCapSenseEvent
- SdlxGamepadDeviceEvent
- SdlxGamepadSensorEvent
- SdlxGamepadTouchpadEvent
- SdlxJoyAxisEvent
- SdlxJoyBallEvent
- SdlxJoyBatteryEvent
- SdlxJoyButtonEvent
- SdlxJoyDeviceEvent
- SdlxJoyHatEvent
- SdlxKeyboardDeviceEvent
- SdlxKeyboardEvent
- SdlxMouseButtonEvent
- SdlxMouseDeviceEvent
- SdlxMouseMotionEvent
- SdlxMouseWheelEvent
- SdlxNotificationEvent
- SdlxPenAxisEvent
- SdlxPenButtonEvent
- SdlxPenMotionEvent
- SdlxPenProximityEvent
- SdlxPenTouchEvent
- SdlxPinchFingerEvent
- SdlxQuitEvent
- SdlxRenderEvent
- SdlxSensorEvent
- SdlxTextEditingCandidatesEvent
- SdlxTextEditingEvent
- SdlxTextInputEvent
- SdlxTouchFingerEvent
- SdlxUserEvent
- SdlxWindowEvent
Properties
Methods
-
calloc(
) → Pointer< SdlEvent> -
isTargetWindow(
int targetId, {bool ifNoWindow = true}) → bool -
loadFromPointer(
Pointer< SdlEvent> pointer) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromPointer(
Pointer< SdlEvent> pointer) → SdlxEvent