SdlGpuRenderStatePointerEx extension
Methods
-
destroy(
) → void render -
Available on Pointer<
Destroy custom GPU render state.SdlGpuRenderState> , provided by the SdlGpuRenderStatePointerEx extension -
setFragmentUniforms(
int slotIndex, Pointer< renderVoid> data, int length) → bool -
Available on Pointer<
Set fragment shader uniform variables in a custom GPU render state.SdlGpuRenderState> , provided by the SdlGpuRenderStatePointerEx extension -
setSamplerBindings(
List< renderSdlxGpuTextureSamplerBinding> samplerBindings) → bool -
Available on Pointer<
Set sampler bindings variables in a custom GPU render state.SdlGpuRenderState> , provided by the SdlGpuRenderStatePointerEx extension -
setStorageBuffers(
List< renderPointer< storageBuffers) → boolSdlGpuBuffer> > -
Available on Pointer<
Set storage buffers variables in a custom GPU render state.SdlGpuRenderState> , provided by the SdlGpuRenderStatePointerEx extension -
setStorageTextures(
List< renderPointer< storageTextures) → boolSdlGpuTexture> > -
Available on Pointer<
Set storage textures variables in a custom GPU render state.SdlGpuRenderState> , provided by the SdlGpuRenderStatePointerEx extension