sdlSetenvUnsafe function
Set the value of a variable in the environment.
\param name the name of the variable to set. \param value the value of the variable to set. \param overwrite 1 to overwrite the variable if it exists, 0 to return success without setting the variable if it already exists. \returns 0 on success, -1 on error.
\threadsafety This function is not thread safe, consider using SDL_SetEnvironmentVariable() instead.
\since This function is available since SDL 3.1.3.
\sa SDL_SetEnvironmentVariable
extern SDL_DECLSPEC int SDLCALL SDL_setenv_unsafe(const char *name, const char *value, int overwrite)
Implementation
int sdlSetenvUnsafe(String? name, String? value, int overwrite) {
final sdlSetenvUnsafeLookupFunction = libSdl3.lookupFunction<
Int32 Function(Pointer<Utf8> name, Pointer<Utf8> value, Int32 overwrite),
int Function(Pointer<Utf8> name, Pointer<Utf8> value,
int overwrite)>('SDL_setenv_unsafe');
final namePointer = name != null ? name.toNativeUtf8() : nullptr;
final valuePointer = value != null ? value.toNativeUtf8() : nullptr;
final result =
sdlSetenvUnsafeLookupFunction(namePointer, valuePointer, overwrite);
calloc.free(namePointer);
calloc.free(valuePointer);
return result;
}