sdlItoa function
Convert an integer into a string.
This requires a radix to specified for string format. Specifying 10 produces a decimal number, 16 hexidecimal, etc. Must be in the range of 2 to 36.
Note that this function will overflow a buffer if str
is not large enough
to hold the output! It may be safer to use SDL_snprintf to clamp output, or
SDL_asprintf to allocate a buffer. Otherwise, it doesn't hurt to allocate
much more space than you expect to use (and don't forget possible negative
signs, null terminator bytes, etc).
\param value the integer to convert.
\param str the buffer to write the string into.
\param radix the radix to use for string generation.
\returns str
.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.1.3.
\sa SDL_uitoa \sa SDL_ltoa \sa SDL_lltoa
extern SDL_DECLSPEC char * SDLCALL SDL_itoa(int value, char *str, int radix)
Implementation
Pointer<Int8> sdlItoa(int value, Pointer<Int8> str, int radix) {
final sdlItoaLookupFunction = libSdl3.lookupFunction<
Pointer<Int8> Function(Int32 value, Pointer<Int8> str, Int32 radix),
Pointer<Int8> Function(
int value, Pointer<Int8> str, int radix)>('SDL_itoa');
return sdlItoaLookupFunction(value, str, radix);
}