sdlGetRendererName function

String? sdlGetRendererName(
  1. Pointer<SdlRenderer> renderer
)

Get the name of a renderer.

\param renderer the rendering context. \returns the name of the selected renderer, or NULL on failure; call SDL_GetError() for more information.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.1.3.

\sa SDL_CreateRenderer \sa SDL_CreateRendererWithProperties

extern SDL_DECLSPEC const char * SDLCALL SDL_GetRendererName(SDL_Renderer *renderer)

Implementation

String? sdlGetRendererName(Pointer<SdlRenderer> renderer) {
  final sdlGetRendererNameLookupFunction = libSdl3.lookupFunction<
      Pointer<Utf8> Function(Pointer<SdlRenderer> renderer),
      Pointer<Utf8> Function(
          Pointer<SdlRenderer> renderer)>('SDL_GetRendererName');
  final result = sdlGetRendererNameLookupFunction(renderer);
  if (result == nullptr) {
    return null;
  }
  return result.toDartString();
}