imgSaveJpgIo function
bool
imgSaveJpgIo(
- Pointer<
SdlSurface> surface, - Pointer<
SdlIoStream> dst, - bool closeio,
- int quality,
Save an SDL_Surface into JPEG image data, via an SDL_IOStream.
If you just want to save to a filename, you can use IMG_SaveJPG() instead.
If closeio
is true, dst
will be closed before returning, whether this
function succeeds or not.
\param surface the SDL surface to save.
\param dst the SDL_IOStream to save the image data to.
\param closeio true to close/free the SDL_IOStream before returning, false
to leave it open.
\param quality 0; 33
is Lowest quality, 34; 66
is Middle quality, 67;
100
is Highest quality.
\returns true on success or false on failure; call SDL_GetError() for more
information.
\since This function is available since SDL_image 3.0.0.
\sa IMG_SaveJPG
extern SDL_DECLSPEC bool SDLCALL IMG_SaveJPG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio, int quality)
Implementation
bool imgSaveJpgIo(Pointer<SdlSurface> surface, Pointer<SdlIoStream> dst,
bool closeio, int quality) {
final imgSaveJpgIoLookupFunction = libSdl3Image.lookupFunction<
Uint8 Function(Pointer<SdlSurface> surface, Pointer<SdlIoStream> dst,
Uint8 closeio, Int32 quality),
int Function(Pointer<SdlSurface> surface, Pointer<SdlIoStream> dst,
int closeio, int quality)>('IMG_SaveJPG_IO');
return imgSaveJpgIoLookupFunction(surface, dst, closeio ? 1 : 0, quality) ==
1;
}