Sequence class
- Inheritance
-
- Object
- Action
- FiniteTimeAction
- ActionInterval
- Sequence
Constructors
-
Sequence.new([List<
Action> ? actions])
Properties
Methods
-
getDuration(
) → double -
inherited
-
getElapsed(
) → double -
inherited
-
getTag(
) → String? -
inherited
-
getTarget(
) → Node? -
inherited
-
getTimesForRepeat(
) → int -
inherited
-
initWithDuration(
double duration) → void -
inherited
-
initWithTowActions(
Action actionOne, Action actionTwo) → void -
isDone(
) → bool -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setDuration(
double duration) → void -
inherited
-
setTag(
String? tag) → void -
inherited
-
startWithTarget(
Node? target) → void -
override
-
step(
double dt) → void -
inherited
-
stop(
) → void -
override
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
double dt) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited