SdlGameControllerPointerEx extension

on

Methods

close() → void
getAppleSfSymbolsNameForAxis(int axis) String?
getAppleSfSymbolsNameForButton(int button) String?
getAttached() bool
getAxis(int axis) int
getBindForAxis(int axis) SdlGameControllerButtonBind
getBindForButton(int button) SdlGameControllerButtonBind
getButton(int button) int
getFirmwareVersion() int
getJoystick() Pointer<SdlJoystick>
getNumTouchpadFingers(int touchpad) int
getNumTouchpads() int
getPlayerIndex() int
getProduct() int
getProductVersion() int
getSensorData(int type, Pointer<Float> data, int numValues) int
getSensorDataRate(int type) double
getSensorDataWithTimestamp(int type, Pointer<Uint64> timestamp, Pointer<Float> data, int numValues) int
getSerial() String?
getTouchpadFinger(int touchpad, int finger, Pointer<Uint8> state, Pointer<Float> x, Pointer<Float> y, Pointer<Float> pressure) int
getType() int
getVendor() int
hasAxis(int axis) bool
hasButton(int button) bool
hasLed() bool
hasRumble() bool
hasRumbleTriggers() bool
hasSensor(int type) bool
isSensorEnabled(int type) bool
mapping() Pointer<Int8>
name() String?
path() String?
rumble(int lowFrequencyRumble, int highFrequencyRumble, int durationMs) int
rumbleTriggers(int leftRumble, int rightRumble, int durationMs) int
sendEffect(Pointer<NativeType> data, int size) int
setLed(int red, int green, int blue) int
setPlayerIndex(int playerIndex) → void
setSensorEnabled(int type, bool enabled) int