SDGADoubleBorder class

A border that combines and draws two separate borders simultaneously.

This border allows you to stack two different border effects, which is useful for creating complex border designs or transitions between border states.

SDGADoubleBorder(
  firstBorder: Border.all(),
  secondBorder: Border(bottom: BorderSide(width: 2)),
)
Inheritance

Constructors

SDGADoubleBorder({required BoxBorder firstBorder, required BoxBorder secondBorder})
Creates a double border.
const

Properties

bottom → BorderSide
The bottom side of this border.
no setteroverride
dimensions → EdgeInsetsGeometry
The widths of the sides of this border represented as an EdgeInsets.
no setteroverride
firstBorder → BoxBorder
The first border to be drawn.
final
hashCode → int
The hash code for this object.
no setteroverride
isUniform → bool
Whether all four sides of the border are identical. Uniform borders are typically more efficient to paint.
no setteroverride
preferPaintInterior → bool
Reports whether paintInterior is implemented.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
secondBorder → BoxBorder
The second border to be drawn on top of the first border.
final
top → BorderSide
The top side of this border.
no setteroverride

Methods

add(ShapeBorder other, {bool reversed = false}) → BoxBorder?
Attempts to create a new object that represents the amalgamation of this border and the other border.
inherited
getInnerPath(Rect rect, {TextDirection? textDirection}) → Path
Create a Path that describes the inner edge of the border.
inherited
getOuterPath(Rect rect, {TextDirection? textDirection}) → Path
Create a Path that describes the outer edge of the border.
inherited
lerpBorder(BoxBorder? b, double t) → BoxBorder?
Linearly interpolate between two borders.
override
lerpFrom(ShapeBorder? a, double t) → ShapeBorder?
Linearly interpolates from another ShapeBorder (possibly of another class) to this.
inherited
lerpFromBorder(double t) → BoxBorder?
Linearly interpolate from a border to no border.
override
lerpTo(ShapeBorder? b, double t) → ShapeBorder?
Linearly interpolates from this to another ShapeBorder (possibly of another class).
inherited
lerpToBorder(double t) → BoxBorder?
Linearly interpolate from no border to a border.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
paint(Canvas canvas, Rect rect, {TextDirection? textDirection, BoxShape shape = BoxShape.rectangle, BorderRadius? borderRadius}) → void
Paints the border within the given Rect on the given Canvas.
override
paintInterior(Canvas canvas, Rect rect, Paint paint, {TextDirection? textDirection}) → void
Paint a canvas with the appropriate shape.
inherited
scale(double t) → SDGADoubleBorder
Creates a copy of this border, scaled by the factor t.
override
toString() → String
A string representation of this object.
inherited

Operators

operator +(ShapeBorder other) → ShapeBorder
Creates a new border consisting of the two borders on either side of the operator.
inherited
operator ==(Object other) → bool
The equality operator.
override

Static Methods

lerp(BoxBorder? a, BoxBorder? b, double t) → BoxBorder?
Creates a double border that is a linear interpolation between two borders.
override