SchemaGameServerStatus enum
Status of a game server. See https://schema.org/GameServerStatus
- Inheritance
- Implemented types
- Available extensions
Values
- offlinePermanently → const SchemaGameServerStatus
-
OfflinePermanently. Server is offline and not available.
const SchemaGameServerStatus('https://schema.org/GameServerStatus')
- offlineTemporarily → const SchemaGameServerStatus
-
OfflineTemporarily. Server is offline now but it can be online soon.
const SchemaGameServerStatus('https://schema.org/GameServerStatus')
- online → const SchemaGameServerStatus
-
Online. Server is available.
const SchemaGameServerStatus('https://schema.org/GameServerStatus')
- onlineFull → const SchemaGameServerStatus
-
OnlineFull. Server is online but unavailable. The maximum number of players has reached.
const SchemaGameServerStatus('https://schema.org/GameServerStatus')
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → String
-
Enum value as a string
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJsonLd(
) → String - Serialize SchemaGameServerStatus to JSON-LD
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
SchemaGameServerStatus> - A constant List of the values in this enum, in order of their declaration.