createBody abstract method

int createBody({
  1. required PoseTarget target,
  2. required BodyType type,
  3. double? additionalMass,
})

Creates a body at target's current pose and returns its handle. Dynamic bodies write their simulated pose back to target during interpolatePoses.

Implementation

int createBody({
  required PoseTarget target,
  required BodyType type,
  double? additionalMass,
});