getStatus method
Implementation
PlayerStatus getStatus() {
if (_engine == ffi.nullptr) {
return const PlayerStatus(
positionSeconds: 0,
durationSeconds: 0,
isPlaying: false,
currentIndex: -1,
playlistCount: 0,
shuffleEnabled: false,
loopMode: LoopMode.off,
);
}
final s = _getStatus(_engine);
return PlayerStatus(
positionSeconds: s.position_seconds,
durationSeconds: s.duration_seconds,
isPlaying: s.is_playing != 0,
currentIndex: s.current_index,
playlistCount: s.playlist_count,
shuffleEnabled: s.shuffle_enabled != 0,
loopMode: LoopMode.values[s.loop_mode.clamp(0, 2)],
);
}