PlayerStatus class

Constructors

PlayerStatus({required double positionSeconds, required double durationSeconds, required bool isPlaying, required int currentIndex, required int playlistCount, required bool shuffleEnabled, required LoopMode loopMode})
const

Properties

currentIndex int
final
durationSeconds double
final
hashCode int
The hash code for this object.
no setterinherited
isPlaying bool
final
loopMode LoopMode
final
playlistCount int
final
positionSeconds double
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shuffleEnabled bool
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited