ColorfulCubeView class

(en) A view widget of colorful cubes rotating and falling.

(ja) カラフルなキューブが回転しながら落下するビューです。

Author Masahide Mori

Inheritance

Constructors

ColorfulCubeView({required Widget child, required Size viewSize, bool isRandomPositionY = true, int frontObjNum = 20, int backObjNum = 20, VRange frontObjSize = const VRange(min: 8, max: 32), VRange backObjSize = const VRange(min: 8, max: 32), EnumDropType dropType = EnumDropType.spinDrop3D, int fps = 60, double minBrightness = 0.0, Sp3dPhysics customPhysicsCreation()?, Key? key})
  • child : A child view will placed between the front and back layers.
  • viewSize : This view size.
  • isRandomPositionY : Specifies whether to randomize the y-coordinate at which the object starts falling.
  • frontObjNum : Number of front layer objects you want to generate.
  • backObjNum : Number of back layer objects you want to generate.
  • frontObjSize : The size range of the objects you want to generate in front layer. A randomly sized object is generated within the range.
  • backObjSize : The size range of the objects you want to generate in back layer. A randomly sized object is generated within the range.
  • dropType : Specifying the type of animation while falling.
  • fps : The screen fps.
  • minBrightness : The maximum magnification of how dark the object will be when rotated. 0 is the darkest, and 1 means the brightness will not change.
  • customPhysicsCreation : You can create your own behavior and use it. If this is not null, the dropType parameter is ignored.
  • const

    Properties

    backObjNum int
    final
    backObjSize → VRange
    final
    child Widget
    final
    customPhysicsCreation → Sp3dPhysics Function()?
    final
    dropType EnumDropType
    final
    fps int
    final
    frontObjNum int
    final
    frontObjSize → VRange
    final
    hashCode int
    The hash code for this object.
    no setterinherited
    isRandomPositionY bool
    final
    key Key?
    Controls how one widget replaces another widget in the tree.
    finalinherited
    minBrightness double
    final
    runtimeType Type
    A representation of the runtime type of the object.
    no setterinherited
    viewSize Size
    final

    Methods

    createElement() StatefulElement
    Creates a StatefulElement to manage this widget's location in the tree.
    inherited
    createObj(VRange targetSize) → Sp3dObj
    Creates an object with the specified size range.
    createState() State<ColorfulCubeView>
    Creates the mutable state for this widget at a given location in the tree.
    override
    debugDescribeChildren() List<DiagnosticsNode>
    Returns a list of DiagnosticsNode objects describing this node's children.
    inherited
    debugFillProperties(DiagnosticPropertiesBuilder properties) → void
    Add additional properties associated with the node.
    inherited
    noSuchMethod(Invocation invocation) → dynamic
    Invoked when a nonexistent method or property is accessed.
    inherited
    toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
    Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
    inherited
    toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
    A string representation of this object.
    inherited
    toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
    Returns a string representation of this node and its descendants.
    inherited
    toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
    Returns a one-line detailed description of the object.
    inherited
    toStringShort() String
    A short, textual description of this widget.
    inherited

    Operators

    operator ==(Object other) bool
    The equality operator.
    inherited