SignalsWatch<T> class
A unified class that bundles:
- Advanced reactive widget (formerly WatchValue)
- Signals registry utilities
- Selective signals observer initializer
- Auto-registering signal/computed factories
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- SignalsWatch
- Available extensions
Constructors
- SignalsWatch({Key? key, required T read(), required Widget builder(T value), Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool shouldRebuild(T newValue, T oldValue)?, bool shouldNotify(T newValue, T oldValue)?, bool equals(T a, T b)?, Duration? debounce, Duration? throttle, void onError(Object error, StackTrace stackTrace)?, Widget errorBuilder(Object error)?, Widget loadingBuilder()?, String? debugLabel, bool debugPrint = false})
-
Create a SignalsWatch with a custom read function.
const
-
SignalsWatch.fromSignal(ReadonlySignal<
T> signal, {Key? key, required Widget builder(T value), Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool shouldRebuild(T newValue, T oldValue)?, bool shouldNotify(T newValue, T oldValue)?, bool equals(T a, T b)?, Duration? debounce, Duration? throttle, void onError(Object error, StackTrace stackTrace)?, Widget errorBuilder(Object error)?, Widget loadingBuilder()?, String? debugLabel, bool debugPrint = false}) -
Create a SignalsWatch from a single signal.
const
-
SignalsWatch.fromSignals(List<
ReadonlySignal> signals, {Key? key, required T combine(List values), required Widget builder(T value), Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool shouldRebuild(T newValue, T oldValue)?, bool shouldNotify(T newValue, T oldValue)?, bool equals(T a, T b)?, Duration? debounce, Duration? throttle, void onError(Object error, StackTrace stackTrace)?, Widget errorBuilder(Object error)?, Widget loadingBuilder()?, String? debugLabel, bool debugPrint = false}) - Create a SignalsWatch from multiple signals with batch updates.
- SignalsWatch.select(ReadonlySignal signal, {Key? key, required T selector(dynamic value), required Widget builder(T value), Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool shouldRebuild(T newValue, T oldValue)?, bool shouldNotify(T newValue, T oldValue)?, bool equals(T a, T b)?, Duration? debounce, Duration? throttle, void onError(Object error, StackTrace stackTrace)?, Widget errorBuilder(Object error)?, Widget loadingBuilder()?, String? debugLabel, bool debugPrint = false})
-
Create a SignalsWatch with a selector for efficient updates.
Only rebuilds when the selected value changes (compared via equals).
const
Properties
- builder → Widget Function(T value)
-
Builds the UI with the current value.
final
- debounce → Duration?
-
Debounce duration. Waits after last change before updating. Default: null (immediate).
final
- debugLabel → String?
-
Debug label for logging.
final
- debugPrint → bool
-
Auto-log all lifecycle events.
final
- equals → bool Function(T a, T b)?
-
Custom equality check. Defaults to
==.final - errorBuilder → Widget Function(Object error)?
-
Builder for error states. Defaults to Text with error message.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- loadingBuilder → Widget Function()?
-
Builder for loading/pending states. Defaults to CircularProgressIndicator.
final
- onAfterBuild → Function?
-
Called post-frame after every build. Signature: (T value) or (T value, T? previous).
final
- onDispose → Function?
-
Called when disposed. Signature: (T value) or (T value, T? previous).
final
- onError → void Function(Object error, StackTrace stackTrace)?
-
Called when an error occurs during read.
final
- onInit → Function?
-
Called once when initialized. Signature: (T value) or (T value, T? previous).
final
- onValueUpdated → Function?
-
Called when value changes. Signature: (T value) or (T value, T? previous).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shouldNotify → bool Function(T newValue, T oldValue)?
-
Determines if onValueUpdated should fire. Defaults to checking equality.
final
- shouldRebuild → bool Function(T newValue, T oldValue)?
-
Determines if the widget should rebuild. Return false to skip rebuild.
final
- throttle → Duration?
-
Throttle duration. Ignores changes within this duration. Default: null (no throttle).
final
Methods
-
addMaterialWidget(
) → Material -
Available on Widget, provided by the GenericExtensions extension
-
addTooltipWidget(
String toolTip) → Tooltip -
Available on Widget, provided by the GenericExtensions extension
-
animate(
{Key? key, List< Effect> ? effects, AnimateCallback? onInit, AnimateCallback? onPlay, AnimateCallback? onComplete, bool? autoPlay, Duration? delay, AnimationController? controller, Adapter? adapter, double? target, double? value}) → Animate -
Available on Widget, provided by the AnimateWidgetExtensions extension
Wraps the target Widget in anAnimateinstance, and returns the instance for chaining calls. Ex.myWidget.animate()is equivalent toAnimate(child: myWidget). -
borderRadius(
[BorderRadiusGeometry? borderRadius]) → Widget -
Available on Widget, provided by the GenericExtensions extension
-
boxDecoration(
[BoxDecoration? boxDecoration]) → Widget -
Available on Widget, provided by the GenericExtensions extension
-
colorFilter(
[ColorFilter? colorFilter]) → Widget -
Available on Widget, provided by the GenericExtensions extension
set parent widget in center -
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< SignalsWatch< T> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
computed<
T> (T compute(), {String? debugLabel, bool autoDispose = false, Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool debugTrace = false, Map< String, dynamic> ? metadata}) → Computed<T> -
Auto-registering replacement for
signals.computed. -
disposeAll(
) → void - Disposes all tracked signals (manual global teardown).
-
fromFuture<
T> (Future< T> future, {T? initialValue, String? debugLabel, bool autoDispose = false, void onError(Object error, StackTrace stackTrace)?, Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool debugTrace = false, Map<String, dynamic> ? metadata}) → Signal<T?> - Create a signal from a Future.
-
fromStream<
T> (Stream< T> stream, {T? initialValue, String? debugLabel, bool autoDispose = false, bool cancelOnError = false, void onError(Object error, StackTrace stackTrace)?, Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool debugTrace = false, Map<String, dynamic> ? metadata}) → Signal<T?> - Create a signal from a Stream.
-
initializeSignalsObserver(
) → void - Initialize the global SignalsObserver with a selective logger that only logs labeled signals.
-
register<
S extends ReadonlySignal> (S signal) → S - Registers a signal/computed and sets up automatic removal on dispose. Returns the SAME instance passed in (preserves concrete type).
-
signal<
T> (T initialValue, {String? debugLabel, bool autoDispose = false, Function? onInit, Function? onValueUpdated, Function? onAfterBuild, Function? onDispose, bool debugTrace = false, Map< String, dynamic> ? metadata}) → Signal<T> -
Auto-registering replacement for
signals.signal. -
unregister(
ReadonlySignal signal) → void - Manually unregister (rarely needed; dispose normally handles this).