Glossary class

Constructors

Glossary({required String uuid, required String term, required String translation, String? description, required Locale language, String? modUUID})
const
Glossary.fromJson(String source)
factory
Glossary.fromMap(Map<String, dynamic> map)
factory

Properties

description String?
final
hashCode int
The hash code for this object.
no setteroverride
language → Locale
final
modUUID String?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
term String
final
translation String
final
uuid String
final

Methods

copyWith({String? uuid, String? term, String? translation, String? description, Locale? language, String? modUUID}) Glossary
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() String
toMap() Map<String, dynamic>
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
override

Static Methods

getByUUID(String uuid) Future<Glossary>
list({String? language, MinecraftMod? mod, String? filter, int limit = 50, int skip = 0}) Future<ListModelResponse<Glossary>>