WheelSpinner class

A candy-styled "wheel of fortune" — draws its own pie-slice wheel via CustomPaint (no extra package dependency), spins to whatever index controller requests, and reports the landed WheelSegment via onSpinEnd. A fixed pointer marks the winning slice at the top; the wheel itself is the only thing that rotates.

Inheritance

Constructors

WheelSpinner({Key? key, required List<WheelSegment> segments, required WheelSpinnerController controller, required ValueChanged<WheelSegment> onSpinEnd, VoidCallback? onTick, bool enableHaptics = true, double size = 260, Duration spinDuration = const Duration(seconds: 3), int extraTurns = 4})
const

Properties

controller → WheelSpinnerController
final
enableHaptics → bool
final
extraTurns → int
Extra full rotations before landing, purely for visual effect.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onSpinEnd → ValueChanged<WheelSegment>
final
onTick → VoidCallback?
Called once for every segment boundary crossed during the spin. A host app can use this seam to play its own tick sound.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
segments → List<WheelSegment>
final
size → double
final
spinDuration → Duration
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<WheelSpinner>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

validateConfiguration({required List<WheelSegment> segments, required double size, required Duration spinDuration, required int extraTurns}) → void
Validates inputs at runtime so release builds keep the same contract as debug builds (where constructor assertions are enabled).