TapHintPointer class

Non-blocking animated hand that shows the player where to tap or swipe (FEAT-131). Complements SpotlightOverlay/TutorialSequence, which dim and explain but do not demonstrate the gesture.

Locate the hint with exactly one of targetKey (center of an already laid-out widget, same model as SpotlightOverlay) or position (a global-coordinate point, e.g. a cell inside a Flame game). For TapHintGesture.swipe, swipeTo is the global end point.

Mount it inside a Stack that covers the same area as the screen (a Positioned.fill sibling, like SpotlightOverlay). It never intercepts touches. The caller owns visible; Reduce Motion shows a static pointer.

Inheritance

Constructors

TapHintPointer({Key? key, GlobalKey<State<StatefulWidget>>? targetKey, Offset? position, TapHintGesture gesture = TapHintGesture.tap, Offset? swipeTo, bool visible = true, Color? color, double size = 48})

Properties

color → Color?
final
gesture → TapHintGesture
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
position → Offset?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → double
final
swipeTo → Offset?
final
targetKey → GlobalKey<State<StatefulWidget>>?
final
visible → bool
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<TapHintPointer>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited