CoinFlyOverlay class
N icon "coins" fly from a source point to a target's current on-screen
position — read from a GlobalKey via RenderBox.localToGlobal, the
same technique used elsewhere in Flutter for this — staggered slightly
so they read as individual coins instead of one blob. FEAT-12's
"coin fly to CurrencyCounter" reward juice.
Design note on onArrive: this widget doesn't know what a "coin" is
worth — it just fires onArrive once per coin, coinCount times
total. The caller decides the value split, e.g. bump a CurrencyCounter
by totalAmount ~/ coinCount on every call, so the running total lands
exactly on totalAmount once the last coin arrives.
Implementation note: all coins share a single AnimationController
(duration = duration + stagger * (coinCount - 1)) instead of one
controller per coin — each coin just occupies its own [start, start + duration] sub-window of that one timeline. One controller/ticker total,
no per-coin Future.delayed timers to leak or cancel.
Same self-cleaning static-entry-point convention as
FloatingComboText.show/ToastBanner.show: call CoinFlyOverlay.show
once, no ambient state to manage — it inserts into the root Overlay
and removes itself once the last coin lands.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- CoinFlyOverlay
Constructors
- CoinFlyOverlay({Key? key, required Offset from, required Offset to, int coinCount = 5, IconData icon = Icons.monetization_on, Color? color, double coinSize = 22, Duration duration = const Duration(milliseconds: 550), Duration stagger = const Duration(milliseconds: 70), VoidCallback? onArrive, VoidCallback? onDone})
-
const
Properties
- coinCount → int
-
How many coin icons fly.
final
- coinSize → double
-
final
- color → Color?
-
final
- duration → Duration
-
How long a single coin's own flight takes.
final
- from → Offset
-
Source point, in the Overlay's coordinate space (global).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → IconData
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onArrive → VoidCallback?
-
Called once per coin, when that coin's flight completes — fires
coinCount times total.
final
- onDone → VoidCallback?
-
Called once, right after the last coin arrives, just before the
overlay removes/hides itself.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stagger → Duration
-
Delay between one coin starting and the next.
final
- to → Offset
-
Target point, in the Overlay's coordinate space (global) — usually
the center of a
GlobalKey's render box, see show.final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< CoinFlyOverlay> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
show(
BuildContext context, {required Offset from, required GlobalKey< State< targetKey, int coinCount = 5, IconData icon = Icons.monetization_on, Color? color, double coinSize = 22, Duration duration = const Duration(milliseconds: 550), Duration stagger = const Duration(milliseconds: 70), VoidCallback? onArrive}) → voidStatefulWidget> > -
Reads
targetKey's current on-screen center and inserts a self-removing CoinFlyOverlay intocontext's root Overlay, flyingcoinCountcoins fromfromto it. No-ops iftargetKeyisn't currently attached to a render object (e.g. its widget isn't on screen) or ifcoinCountis not positive.