CircleTappedEvent class
Fires whenever TappableCircle is tapped — the one demo GameEvent
this starter template ships, so GameDemoScreen has something concrete
to subscribe to (FEAT-88). A real game defines its own event types
(EntityDefeated, LevelCompleted, ...) the same way, outside this
package.
Constructors
- CircleTappedEvent()
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited