ScenePreloadStatusPanel class

Inheritance

Constructors

ScenePreloadStatusPanel({Key? key, required String sceneId, required ScenePreloadStatus status, required double progress, required int itemCount, bool busy = false, Future<void> onStart()?, Future<void> onRetry()?, VoidCallback? onCancel, String title = 'Scene assets', String idleLabel = 'Ready to preload', String loadingLabel = 'Preparing scene', String readyLabel = 'Scene ready', String errorLabel = 'Some required assets failed to load.', String cancelledLabel = 'Preload cancelled', String itemCountLabel = 'Assets', String startLabel = 'Preload', String retryLabel = 'Retry failed assets', String cancelLabel = 'Cancel preload', String actionErrorLabel = 'Action failed. Try again.'})

Properties

actionErrorLabel → String
final
busy → bool
final
cancelLabel → String
final
cancelledLabel → String
final
errorLabel → String
final
hashCode → int
The hash code for this object.
no setterinherited
idleLabel → String
final
itemCount → int
final
itemCountLabel → String
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loadingLabel → String
final
onCancel → VoidCallback?
final
onRetry → Future<void> Function()?
final
onStart → Future<void> Function()?
final
progress → double
final
readyLabel → String
final
retryLabel → String
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
sceneId → String
final
startLabel → String
final
status → ScenePreloadStatus
final
title → String
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<ScenePreloadStatusPanel>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited