LevelGoalTracker class
A compact, candy-styled HUD showing 1–4 level goals (FEAT-125).
Each goal displays its icon and remaining count. When a goal reaches its
target (current >= target), the count transitions to a bouncing checkmark
animated via NeonTheme.curvePop. Goals already complete on initial mount
stay at rest without replaying celebratory animation. Unchanged goal items
do not rebuild when another goal's progress updates.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- LevelGoalTracker
Constructors
-
LevelGoalTracker({Key? key, required List<
GoalItem> goals, Axis direction = Axis.horizontal, bool showLabel = false, double spacing = NeonTheme.s8, EdgeInsetsGeometry? padding, BoxDecoration? itemDecoration})
Properties
- direction → Axis
-
Layout direction (horizontal for top game HUD, vertical for dialogs/panels).
final
-
goals
→ List<
GoalItem> -
1 to 4 goals to track.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- itemDecoration → BoxDecoration?
-
Optional custom decoration for goal chips.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- padding → EdgeInsetsGeometry?
-
Padding around the goal group.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- showLabel → bool
-
Whether to display GoalItem.label alongside the icon and remaining count.
final
- spacing → double
-
Spacing between goal chips.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< LevelGoalTracker> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited