Tailwind/index
library
Constants
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FL_AlignCenter
→ const Map<String, String>
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FL_AlignEnd
→ const Map<String, String>
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FL_AlignStart
→ const Map<String, String>
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FL_BorderSolid
→ const Map<String, String>
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FL_FlexColumn
→ const Map<String, String>
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FL_FlexColumnReverse
→ const Map<String, String>
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FL_FlexNoWrap
→ const Map<String, String>
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FL_FlexRow
→ const Map<String, String>
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FL_FlexRowReverse
→ const Map<String, String>
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FL_FlexWrap
→ const Map<String, String>
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FL_JustifyAround
→ const Map<String, String>
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FL_JustifyBetween
→ const Map<String, String>
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FL_JustifyCenter
→ const Map<String, String>
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FL_JustifyEnd
→ const Map<String, String>
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FL_JustifyStart
→ const Map<String, String>
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Properties
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FL_AbsBottom
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_AbsLeft
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_Absolute
→ Map<String, String>
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final
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FL_AbsRight
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_AbsTop
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_BgColor
→ Map<String, dynamic> Function({dynamic color})
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final
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FL_BgImage
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_BgSize
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_BgSizeContain
→ Map<String, String>
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final
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FL_BgSizeCover
→ Map<String, String>
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final
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FL_BgSizeFill
→ Map<String, String>
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final
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FL_BgSizeFitHeight
→ Map<String, String>
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final
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FL_BgSizeFitWidth
→ Map<String, String>
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final
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FL_BgSizeScaleDown
→ Map<String, String>
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final
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FL_BLeftBottom
→ Map<String, dynamic> Function({dynamic color, dynamic size})
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final
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FL_BLeftTop
→ Map<String, dynamic> Function({dynamic color, dynamic size})
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final
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FL_Border
→ Map<String, dynamic> Function({dynamic color, dynamic size})
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final
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FL_BRightBottom
→ Map<String, dynamic> Function({dynamic color, dynamic size})
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final
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FL_BRightTop
→ Map<String, dynamic> Function({dynamic color, dynamic size})
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final
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FL_Color
→ Map<String, dynamic> Function({dynamic color})
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final
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FL_ColorBlack
→ Map<String, String>
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final
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FL_ColorBlue
→ Map<String, String>
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final
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FL_ColorGreen
→ Map<String, String>
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final
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FL_ColorRed
→ Map<String, String>
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final
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FL_ColorWhite
→ Map<String, String>
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final
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FL_FFamily
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_Flex
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_FSize
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_FSizeLg
→ Map<String, String>
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final
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FL_FSizeXs
→ Map<String, String>
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final
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FL_FWeight
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_Height
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_HFull
→ Map<String, String>
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final
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FL_Margin
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MarginBottom
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MarginLeft
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MarginRight
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MarginTop
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MaxHeight
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MaxWidth
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MinHeight
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_MinWidth
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_Opacity
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_OverScrollX
→ Map<String, String>
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final
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FL_OverScrollY
→ Map<String, String>
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final
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FL_Padding
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_PaddingBottom
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_PaddingLeft
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_PaddingRight
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_PaddingTop
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_Radius
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_RadiusLg
→ Map<String, String>
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final
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FL_RadiusSm
→ Map<String, String>
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final
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FL_RadiusXs
→ Map<String, String>
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final
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FL_Relative
→ Map<String, String>
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final
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FL_RLeftBottom
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_RLeftTop
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_RRightBottom
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_RRightTop
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_ScrollBar
→ Map<String, dynamic> Function({dynamic state})
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final
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FL_SizeSm
→ Map<String, String>
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final
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FL_Transform
→ Map<String, dynamic> Function({dynamic matrix4})
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final
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FL_WFull
→ Map<String, String>
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final
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FL_Width
→ Map<String, dynamic> Function({dynamic size})
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final
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FL_ZIndex
→ Map<String, dynamic> Function({dynamic index})
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final
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mergeStyle
↔ Map Function(List styles)
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getter/setter pair