library_registration library

Library registration entry point for restage.material — exposes a LocalWidgetLibrary that the SDK runtime registers with rfw at startup.

The runtime calls buildMaterialWidgetLibrary once per process, then hands the result to Runtime.update(LibraryName(['restage', 'material']), library). Re-registering with a fresh build replaces the prior library — useful for hot-reload in the editor.

Functions

buildMaterialWidgetLibrary() → LocalWidgetLibrary
Builds a LocalWidgetLibrary for the restage.material namespace.