ResourceStateBuilder<T> class

A StatelessWidget that helps in building UI based on different states of a resource. This can be particularly useful in scenarios where the UI changes based on loading, error, success, or other states of a data fetch or operation.

Inheritance

Constructors

ResourceStateBuilder.new({required ResourceState<T> resource, required Widget builder(BuildContext context, T value, Widget? child), Key? key, Widget? childErro, Widget? childWaiting, Widget? childEmpty, Widget? childLoading, bool keepAlive = true, Widget childDefault = const SizedBox.shrink(), bool ignoreEmpty = true, Widget? child})
const

Properties

builder Widget Function(BuildContext context, T value, Widget? child)
Function to build the UI for the 'SUCCESS' state. It provides the value of the resource.
final
child Widget?
Customizable child widgets to display based on the different states.
final
childDefault Widget
Default widget to show when none of the states match.
final
childEmpty Widget?
final
childErro Widget?
final
childLoading Widget?
final
childWaiting Widget?
final
hashCode int
The hash code for this object.
no setterinherited
ignoreEmpty bool
If the widget should ignore the 'EMPTY_SUCCESS' state and use the provided builder function.
final
keepAlive bool
If the widget should remain in memory when off-screen.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
resource ResourceState<T>
Represents the current state of the resource.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited