ResourceState<S> class
- Inheritance
-
- Object
- ChangeNotifier
- ResourceState
Constructors
- ResourceState.new({required S? data, required ResourceStateEnum state, Exception? error})
- ResourceState.emptySuccess()
-
factory
- ResourceState.error(Exception error)
-
factory
- ResourceState.loading()
-
factory
- ResourceState.success(S data)
-
factory
- ResourceState.waiting()
-
factory
Properties
- data ↔ S?
-
getter/setter pair
- error ↔ Exception?
-
getter/setter pair
- getData → S
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- isEmptySuccess → bool
-
no setter
- isError → bool
-
no setter
- isLoading → bool
-
no setter
- isSuccess → bool
-
no setter
- isWaiting → bool
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → ResourceStateEnum
-
no setter
Methods
-
add(
S data, {bool notify = true}) → void -
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
beginWaiting(
) → void -
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
finishWaiting(
) → void -
load(
Future< S> future) → Future<void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
setError(
{Exception? error, ResourceStateEnum state = ResourceStateEnum.error, bool notify = true}) → void -
setLoading(
{bool notify = true}) → void -
setState(
{S? data, ResourceStateEnum state = ResourceStateEnum.success, Exception? error, bool notify = true}) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited