TracingState class
The state of the event tracing. hasTracing is true if tracing is enabled.
Constructors
-
TracingState({required List<
InputEvent> events, required Map<int, InputEvent> runningActions, required Map<String, ActionInfo> historicalActions, required bool hasTracing, required bool hasFinishedEvents, required int clientDelay})
Properties
- clientDelay → int
-
The delay in milliseconds between the client and the server.
This is used to calculate the correct duration of the running actions.
final
-
events
→ List<
InputEvent> -
final
- hasFinishedEvents → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasTracing → bool
-
final
-
historicalActions
→ Map<
String, ActionInfo> -
The historical actions.
Mutable for performance reasons.
Action Name -> ActionInfo
final
-
runningActions
→ Map<
int, InputEvent> -
The running actions.
Mutable for performance reasons.
Event Id -> Event
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
copyWith(
{List< InputEvent> ? events, Map<int, InputEvent> ? runningActions, Map<String, ActionInfo> ? historicalActions, bool? hasTracing, bool? hasFinishedEvents, int? clientDelay}) → TracingState -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited