StartServerAction class

Constructors

StartServerAction()

Properties

debugLabel String
The debug label of the action. Override this getter to provide a custom label.
no setterinherited
global → GlobalActionDispatcher
Access the global dispatcher.
latefinalinherited
hashCode int
The hash code for this object.
no setterinherited
notifier InspectorServer
Access the notifier to access other notifiers.
no setterinherited
notifierType Type
no setterinherited
refenaId int
The id.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state ServerState
Returns the current state of the notifier.
no setterinherited
trackOrigin bool
Whether the ActionDispatchedEvent should have the ActionDispatchedEvent.debugOriginRef of the origin of the action. This is true by default for better visualization in the tracing page.
no setterinherited

Methods

after() → void
Override this to have some logic after the action is dispatched. This method is called even if before or reduce throws.
inherited
before() Future<void>
See BaseReduxAction.before for documentation.
inherited
compareIdentity(IdReference other) bool
Returns true, if the other reference has the same id.
inherited
dispatch(SynchronousReduxAction<InspectorServer, ServerState, dynamic> action, {String? debugOrigin}) ServerState
Dispatches a synchronous action and updates the state. Returns the new state.
inherited
dispatchAsync(AsynchronousReduxAction<InspectorServer, ServerState, dynamic> action, {String? debugOrigin}) Future<ServerState>
Dispatches an asynchronous action and updates the state. Returns the new state.
inherited
dispatchAsyncTakeResult<R2>(BaseAsyncReduxActionWithResult<InspectorServer, ServerState, R2> action, {String? debugOrigin}) Future<R2>
Dispatches an asynchronous action and updates the state. Returns only the result of the action.
inherited
dispatchAsyncWithResult<R2>(BaseAsyncReduxActionWithResult<InspectorServer, ServerState, R2> action, {String? debugOrigin}) Future<(ServerState, R2)>
Dispatches an asynchronous action and updates the state. Returns the new state along with the result of the action.
inherited
dispatchTakeResult<R2>(BaseReduxActionWithResult<InspectorServer, ServerState, R2> action, {String? debugOrigin}) → R2
Dispatches an action and updates the state. Returns only the result of the action.
inherited
dispatchWithResult<R2>(BaseReduxActionWithResult<InspectorServer, ServerState, R2> action, {String? debugOrigin}) → (ServerState, R2)
Dispatches an action and updates the state. Returns the new state along with the result of the action.
inherited
emitMessage(String message) → void
Emits a message to the observer.
inherited
external<T2>(ReduxNotifier<T2> notifier) → Dispatcher<ReduxNotifier<T2>, T2>
Use this method to dispatch external actions within an action. This ensures that the dispatched action has the correct debugOrigin.
inherited
internalWrapReduce() Future<(ServerState, void)>
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reduce() Future<ServerState>
The method that returns the new state.
toString() String
A string representation of this object.
inherited
wrapReduce() Future<ServerState>
Override this to have some logic before and after the reduce method. Specifically, this method is called after before and before after: before -> wrapReduce -> after
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited