ServerState class
The state of the server.
Constructors
- ServerState({required bool running, required bool clientConnected, required WebSocketSink? sink})
Properties
- clientConnected → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- running → bool
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sink → WebSocketSink?
-
final
Methods
-
copyWith(
{bool? running, bool? clientConnected, WebSocketSink? sink}) → ServerState -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited