SendActionAction class
Sends an action to the client.
Constructors
-
SendActionAction({required String actionId, required Map<
String, dynamic> params})
Properties
- actionId → String
-
final
- debugLabel → String
-
The debug label of the action.
Override this getter to provide a custom label.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- notifier → InspectorServer
-
Access the notifier to access other notifiers.
no setterinherited
- notifierType → Type
-
no setterinherited
-
params
→ Map<
String, dynamic> -
final
- refenaId → int
-
The id.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → ServerState
-
Returns the current state of the notifier.
no setterinherited
- trackOrigin → bool
-
Whether the
ActionDispatchedEvent
should have theActionDispatchedEvent.debugOriginRef
of the origin of the action. This is true by default for better visualization in the tracing page.no setterinherited
Methods
-
after(
) → void -
Override this to have some logic after the action is dispatched.
This method is called even if
before
or reduce throws.inherited -
before(
) → void -
See
BaseReduxAction.before
for documentation.inherited -
compareIdentity(
IdReference other) → bool -
Returns true, if the other reference has the same id.
inherited
-
dispatch(
SynchronousReduxAction< InspectorServer, ServerState, dynamic> action, {String? debugOrigin}) → ServerState -
Dispatches a synchronous action and updates the state.
Returns the new state.
inherited
-
dispatchAsync(
AsynchronousReduxAction< InspectorServer, ServerState, dynamic> action, {String? debugOrigin}) → Future<ServerState> -
Dispatches an asynchronous action and updates the state.
Returns the new state.
inherited
-
dispatchAsyncTakeResult<
R2> (BaseAsyncReduxActionWithResult< InspectorServer, ServerState, R2> action, {String? debugOrigin}) → Future<R2> -
Dispatches an asynchronous action and updates the state.
Returns only the result of the action.
inherited
-
dispatchAsyncWithResult<
R2> (BaseAsyncReduxActionWithResult< InspectorServer, ServerState, R2> action, {String? debugOrigin}) → Future<(ServerState, R2)> -
Dispatches an asynchronous action and updates the state.
Returns the new state along with the result of the action.
inherited
-
dispatchTakeResult<
R2> (BaseReduxActionWithResult< InspectorServer, ServerState, R2> action, {String? debugOrigin}) → R2 -
Dispatches an action and updates the state.
Returns only the result of the action.
inherited
-
dispatchWithResult<
R2> (BaseReduxActionWithResult< InspectorServer, ServerState, R2> action, {String? debugOrigin}) → (ServerState, R2) -
Dispatches an action and updates the state.
Returns the new state along with the result of the action.
inherited
-
emitMessage(
String message) → void -
Emits a message to the observer.
inherited
-
external<
T2> (ReduxNotifier< T2> notifier) → Dispatcher<ReduxNotifier< T2> , T2> -
Use this method to dispatch external actions within an action.
This ensures that the dispatched action has the correct
debugOrigin
.inherited -
internalWrapReduce(
) → (ServerState, void) -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reduce(
) → ServerState - The method that returns the new state.
-
toString(
) → String -
A string representation of this object.
inherited
-
wrapReduce(
) → ServerState -
Override this to have some logic before and after the
reduce
method. Specifically, this method is called afterbefore
and beforeafter
:before
->wrapReduce
->after
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited