MemoryStorage class

Storage engine to save to memory. Do not use in production, this doesn't persist to disk.

Implemented types

Constructors

MemoryStorage([Uint8List? memory])

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

load() Future<Uint8List?>
Load state (can return null)
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
save(Uint8List? data) Future<void>
Save state (data could be null)
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited