FileStorage class
Storage engine to save to file.
- Implemented types
Constructors
- FileStorage(File file)
Properties
Methods
-
load(
) → Future< Uint8List?> -
Load state (can return null)
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
save(
Uint8List? data) → Future< void> -
Save state (
data
could be null)override -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited