ReactiveNotify<T> class
ReactiveNotify is a class that extends SingletonState
to manage global state reactively.
It ensures that only a single instance of state per key exists, providing methods to set and reset the state.
Example usage:
final connectionState = ReactiveNotify<ConnectionElement>(() => ConnectionElement.connected);
// Access and modify the state
connectionState.setState(ConnectionElement.error);
print(connectionState.value); // Output: ConnectionElement.error
- Inheritance
-
- Object
- ChangeNotifier
- ValueNotifier<
T> - ReactiveNotify
Constructors
- ReactiveNotify.new(T initialValue())
-
Factory constructor to create and manage a single instance of
ReactiveNotify
per key.factory - ReactiveNotify.state(T _defaultValue)
- Private constructor to initialize the default value of the state.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value ↔ T
-
The current value stored in this notifier.
getter/setter pairinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
resetState(
) → void - Resets the state to its default value.
-
setState(
T newValue) → void - Sets a new value to the state and notifies listeners.
-
toString(
) → String -
A string representation of this object.
inherited
-
when(
{required T newState(), required void onCompleteState(T data), void onError(Object error, StackTrace stackTrace)?}) → void - Abstract method where you can execute callback on finish setState.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited