MultiReactiveBuilder class
A widget that observes changes in multiple reactive variables and triggers a rebuild when any variable changes.
MultiReactiveBuilder listens to a list of reactive variables and rebuilds whenever any of them changes. This is useful when your UI depends on multiple reactive state values.
Example:
final name = Reactive<String>('John');
final age = Reactive<int>(25);
final city = Reactive<String>('NYC');
MultiReactiveBuilder(
reactives: [name, age, city],
builder: (context) {
return Text('${name.value}, ${age.value}, ${city.value}');
},
listener: () {
debugPrint('One of the values changed');
},
buildWhen: () => age.value >= 18, // Only rebuild when age >= 18
listenWhen: () => name.value.isNotEmpty, // Only listen when name is not empty
);
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- MultiReactiveBuilder
Constructors
-
MultiReactiveBuilder({Key? key, required List<
Reactive> reactives, required Widget builder(BuildContext context), void listener()?, bool buildWhen()?, bool listenWhen()?}) -
Creates a MultiReactiveBuilder widget.
const
Properties
- builder → Widget Function(BuildContext context)
-
Builder function called whenever any reactive variable changes.
final
- buildWhen → bool Function()?
-
Optional condition to determine whether the widget should rebuild.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- listener → void Function()?
-
Optional listener function called whenever any reactive variable changes.
final
- listenWhen → bool Function()?
-
Optional condition to determine whether the listener should be invoked.
final
-
reactives
→ List<
Reactive> -
The list of reactive variables to listen to for changes.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited