BoneInfoD class

Bone, skeletal animation bone

Inheritance

Constructors

BoneInfoD({StructPointer<BoneInfoD>? op, String name = '', int parent = 0})
BoneInfoD.zero()
factory

Properties

$state → RaylibTempStructState
Per-instance allocation state tracking slot keys, disposal, and identity.
finalinherited
hashCode → int
The hash code for this object.
no setterinherited
name ↔ String
Bone name
getter/setter pair
nameLength → int
Size of the native name buffer.
no setter
op ↔ StructPointer<BoneInfoD>?
The C-owned or RaylibTemp-owned typed pointer for this struct, if any.
getter/setter pairinherited
parent ↔ int
Bone parent
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
structIsDisposed → bool
Whether structMarkDisposed has been called on this instance.
no setterinherited
structName → String
The Dart-side type name of this struct
no setterinherited

Methods

clone() → BoneInfoD
Returns a deep copy of this instance, preserving op if present.
override
copy() → BoneInfoD
Returns a deep copy of this instance without op.
inherited
getOp() → StructPointer<BoneInfoD>
Returns op, throwing a descriptive StateError if unavailable or this instance RaylibTempStructState.isDisposed.
inherited
getOpAndDispose() → StructPointer<BoneInfoD>
Returns op and immediately disposes this struct.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setDart(BoneInfoD o) → BoneInfoD
Copies the fields of o into this instance.
override
signature() → String
Returns a human-readable representation of this struct.
override
structAllocateInto(RaylibTemp<RaylibBase> temp, MemoryPointer<RType> p, String key) → void
Allocates nested pointers into temp under key as needed.
inherited
structMarkDisposed() → void
Marks this instance as disposed and clears op.
inherited
structOnOp(void callback(StructPointer<BoneInfoD> p)) → void
Calls callback with op if it is set, otherwise no-ops.
inherited
structReadFrom(MemoryPointer<RType> p) → void
override
structSetTag(String newTag) → BoneInfoD
Sets RaylibTempStructState.tag to newTag.
inherited
structSyncFromMemory() → void
Syncs all fields from the memory. Requires op.
inherited
structSyncToMemory() → void
Syncs all fields to the memory. Requires op.
inherited
structWriteInto(MemoryPointer<RType> p) → void
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

BASE_nameLength → int
Size of the native name buffer.
no setter
field_name → StructStringValueField<RChar>
Field descriptor for name.
final
field_parent → StructValueField<int, RInt>
Field descriptor for parent.
final
struct → StructType<BoneInfoD>
Describes the raw memory layout, construction, and pointer representation of this struct type.
final
structLayout → StructLayout<BoneInfoField>
Raw memory layout of this object.
final