core/modules/wasm/rlgl/abbr library
Properties
-
rlActiveDrawBuffers
→ WF1<
void> -
See RaylibRlgl.rlActiveDrawBuffers.
no setter
-
rlActiveTextureSlot
→ WF1<
void> -
See RaylibRlgl.rlActiveTextureSlot.
no setter
-
rlBegin
→ WF1<
void> -
See RaylibRlgl.rlBegin.
no setter
-
rlBindFramebuffer
→ WF2<
void> -
See RaylibRlgl.rlBindFramebuffer.
no setter
-
rlBindImageTexture
→ WF4<
void> -
See RaylibRlgl.rlBindImageTexture.
no setter
-
rlBindShaderBuffer
→ WF2<
void> -
See RaylibRlgl.rlBindShaderBuffer.
no setter
-
rlBlitFramebuffer
→ WF9<
void> -
See RaylibRlgl.rlBlitFramebuffer.
no setter
-
rlCheckErrors
→ WF0<
void> -
See RaylibRlgl.rlCheckErrors.
no setter
-
rlCheckRenderBatchLimit
→ WF1<
bool> -
See RaylibRlgl.rlCheckRenderBatchLimit.
no setter
-
rlClearColor
→ WF4<
void> -
See RaylibRlgl.rlClearColor.
no setter
-
rlClearScreenBuffers
→ WF0<
void> -
See RaylibRlgl.rlClearScreenBuffers.
no setter
-
rlColor3f
→ WF3<
void> -
See RaylibRlgl.rlColor3f.
no setter
-
rlColor4f
→ WF4<
void> -
See RaylibRlgl.rlColor4f.
no setter
-
rlColor4ub
→ WF4<
void> -
See RaylibRlgl.rlColor4ub.
no setter
-
rlColorMask
→ WF4<
void> -
See RaylibRlgl.rlColorMask.
no setter
-
rlComputeShaderDispatch
→ WF3<
void> -
See RaylibRlgl.rlComputeShaderDispatch.
no setter
-
rlCopyFramebuffer
→ WF6<
void> -
See RaylibRlgl.rlCopyFramebuffer.
no setter
-
rlCopyShaderBuffer
→ WF5<
void> -
See RaylibRlgl.rlCopyShaderBuffer.
no setter
-
rlCubemapParameters
→ WF3<
void> -
See RaylibRlgl.rlCubemapParameters.
no setter
-
rlDisableBackfaceCulling
→ WF0<
void> -
See RaylibRlgl.rlDisableBackfaceCulling.
no setter
-
rlDisableColorBlend
→ WF0<
void> -
See RaylibRlgl.rlDisableColorBlend.
no setter
-
rlDisableDepthMask
→ WF0<
void> -
See RaylibRlgl.rlDisableDepthMask.
no setter
-
rlDisableDepthTest
→ WF0<
void> -
See RaylibRlgl.rlDisableDepthTest.
no setter
-
rlDisableFramebuffer
→ WF0<
void> -
See RaylibRlgl.rlDisableFramebuffer.
no setter
-
rlDisablePointMode
→ WF0<
void> -
See RaylibRlgl.rlDisablePointMode.
no setter
-
rlDisableScissorTest
→ WF0<
void> -
See RaylibRlgl.rlDisableScissorTest.
no setter
-
rlDisableShader
→ WF0<
void> -
See RaylibRlgl.rlDisableShader.
no setter
-
rlDisableSmoothLines
→ WF0<
void> -
See RaylibRlgl.rlDisableSmoothLines.
no setter
-
rlDisableStatePointer
→ WF1<
void> -
See RaylibRlgl.rlDisableStatePointer.
no setter
-
rlDisableStereoRender
→ WF0<
void> -
See RaylibRlgl.rlDisableStereoRender.
no setter
-
rlDisableTexture
→ WF0<
void> -
See RaylibRlgl.rlDisableTexture.
no setter
-
rlDisableTextureCubemap
→ WF0<
void> -
See RaylibRlgl.rlDisableTextureCubemap.
no setter
-
rlDisableVertexArray
→ WF0<
void> -
See RaylibRlgl.rlDisableVertexArray.
no setter
-
rlDisableVertexAttribute
→ WF1<
void> -
See RaylibRlgl.rlDisableVertexAttribute.
no setter
-
rlDisableVertexBuffer
→ WF0<
void> -
See RaylibRlgl.rlDisableVertexBuffer.
no setter
-
rlDisableVertexBufferElement
→ WF0<
void> -
See RaylibRlgl.rlDisableVertexBufferElement.
no setter
-
rlDisableWireMode
→ WF0<
void> -
See RaylibRlgl.rlDisableWireMode.
no setter
-
rlDrawRenderBatch
→ WF1<
void> -
See RaylibRlgl.rlDrawRenderBatch.
no setter
-
rlDrawRenderBatchActive
→ WF0<
void> -
See RaylibRlgl.rlDrawRenderBatchActive.
no setter
-
rlDrawVertexArray
→ WF2<
void> -
See RaylibRlgl.rlDrawVertexArray.
no setter
-
rlDrawVertexArrayElements
→ WF3<
void> -
See RaylibRlgl.rlDrawVertexArrayElements.
no setter
-
rlDrawVertexArrayElementsInstanced
→ WF4<
void> -
See RaylibRlgl.rlDrawVertexArrayElementsInstanced.
no setter
-
rlDrawVertexArrayInstanced
→ WF3<
void> -
See RaylibRlgl.rlDrawVertexArrayInstanced.
no setter
-
rlEnableBackfaceCulling
→ WF0<
void> -
See RaylibRlgl.rlEnableBackfaceCulling.
no setter
-
rlEnableColorBlend
→ WF0<
void> -
See RaylibRlgl.rlEnableColorBlend.
no setter
-
rlEnableDepthMask
→ WF0<
void> -
See RaylibRlgl.rlEnableDepthMask.
no setter
-
rlEnableDepthTest
→ WF0<
void> -
See RaylibRlgl.rlEnableDepthTest.
no setter
-
rlEnableFramebuffer
→ WF1<
void> -
See RaylibRlgl.rlEnableFramebuffer.
no setter
-
rlEnablePointMode
→ WF0<
void> -
See RaylibRlgl.rlEnablePointMode.
no setter
-
rlEnableScissorTest
→ WF0<
void> -
See RaylibRlgl.rlEnableScissorTest.
no setter
-
rlEnableShader
→ WF1<
void> -
See RaylibRlgl.rlEnableShader.
no setter
-
rlEnableSmoothLines
→ WF0<
void> -
See RaylibRlgl.rlEnableSmoothLines.
no setter
-
rlEnableStatePointer
→ WF2<
void> -
See RaylibRlgl.rlEnableStatePointer.
no setter
-
rlEnableStereoRender
→ WF0<
void> -
See RaylibRlgl.rlEnableStereoRender.
no setter
-
rlEnableTexture
→ WF1<
void> -
See RaylibRlgl.rlEnableTexture.
no setter
-
rlEnableTextureCubemap
→ WF1<
void> -
See RaylibRlgl.rlEnableTextureCubemap.
no setter
-
rlEnableVertexArray
→ WF1<
bool> -
See RaylibRlgl.rlEnableVertexArray.
no setter
-
rlEnableVertexAttribute
→ WF1<
void> -
See RaylibRlgl.rlEnableVertexAttribute.
no setter
-
rlEnableVertexBuffer
→ WF1<
void> -
See RaylibRlgl.rlEnableVertexBuffer.
no setter
-
rlEnableVertexBufferElement
→ WF1<
void> -
See RaylibRlgl.rlEnableVertexBufferElement.
no setter
-
rlEnableWireMode
→ WF0<
void> -
See RaylibRlgl.rlEnableWireMode.
no setter
-
rlEnd
→ WF0<
void> -
See RaylibRlgl.rlEnd.
no setter
-
rlFramebufferAttach
→ WF5<
void> -
See RaylibRlgl.rlFramebufferAttach.
no setter
-
rlFramebufferComplete
→ WF1<
bool> -
See RaylibRlgl.rlFramebufferComplete.
no setter
-
rlFrustum
→ WF6<
void> -
See RaylibRlgl.rlFrustum.
no setter
-
rlGenTextureMipmaps
→ WF5<
void> -
See RaylibRlgl.rlGenTextureMipmaps.
no setter
-
rlGetActiveFramebuffer
→ WF0<
int> -
See RaylibRlgl.rlGetActiveFramebuffer.
no setter
-
rlGetCullDistanceFar
→ WF0<
double> -
See RaylibRlgl.rlGetCullDistanceFar.
no setter
-
rlGetCullDistanceNear
→ WF0<
double> -
See RaylibRlgl.rlGetCullDistanceNear.
no setter
-
rlGetFramebufferHeight
→ WF0<
int> -
See RaylibRlgl.rlGetFramebufferHeight.
no setter
-
rlGetFramebufferWidth
→ WF0<
int> -
See RaylibRlgl.rlGetFramebufferWidth.
no setter
-
rlGetGlTextureFormats
→ WF4<
void> -
See RaylibRlgl.rlGetGlTextureFormats.
no setter
-
rlGetLineWidth
→ WF0<
double> -
See RaylibRlgl.rlGetLineWidth.
no setter
-
rlGetLocationAttrib
→ WF2<
int> -
See RaylibRlgl.rlGetLocationAttrib.
no setter
-
rlGetLocationUniform
→ WF2<
int> -
See RaylibRlgl.rlGetLocationUniform.
no setter
-
rlGetMatrixModelview
→ WF1<
void> -
See RaylibRlgl.rlGetMatrixModelview.
no setter
-
rlGetMatrixProjection
→ WF1<
void> -
See RaylibRlgl.rlGetMatrixProjection.
no setter
-
rlGetMatrixProjectionStereo
→ WF2<
void> -
See RaylibRlgl.rlGetMatrixProjectionStereo.
no setter
-
rlGetMatrixTransform
→ WF1<
void> -
See RaylibRlgl.rlGetMatrixTransform.
no setter
-
rlGetMatrixViewOffsetStereo
→ WF2<
void> -
See RaylibRlgl.rlGetMatrixViewOffsetStereo.
no setter
-
rlGetPixelFormatName
→ WF1<
WasmMemoryPointer< RChar> > -
See RaylibRlgl.rlGetPixelFormatName.
no setter
-
rlGetPointSize
→ WF0<
double> -
See RaylibRlgl.rlGetPointSize.
no setter
-
rlGetProcAddress
→ WF1<
WasmMemoryPointer< RVoid> > -
See RaylibRlgl.rlGetProcAddress.
no setter
-
rlGetShaderBufferSize
→ WF1<
int> -
See RaylibRlgl.rlGetShaderBufferSize.
no setter
-
rlGetShaderIdDefault
→ WF0<
int> -
See RaylibRlgl.rlGetShaderIdDefault.
no setter
-
rlGetShaderLocsDefault
→ WF0<
WasmMemoryPointer< RInt> > -
See RaylibRlgl.rlGetShaderLocsDefault.
no setter
-
rlGetTextureIdDefault
→ WF0<
int> -
See RaylibRlgl.rlGetTextureIdDefault.
no setter
-
rlGetVersion
→ WF0<
int> -
See RaylibRlgl.rlGetVersion.
no setter
-
rlglClose
→ WF0<
void> -
See RaylibRlgl.rlglClose.
no setter
-
rlglInit
→ WF2<
void> -
See RaylibRlgl.rlglInit.
no setter
-
rlIsStereoRenderEnabled
→ WF0<
bool> -
See RaylibRlgl.rlIsStereoRenderEnabled.
no setter
-
rlLoadDrawCube
→ WF0<
void> -
See RaylibRlgl.rlLoadDrawCube.
no setter
-
rlLoadDrawQuad
→ WF0<
void> -
See RaylibRlgl.rlLoadDrawQuad.
no setter
-
rlLoadExtensions
→ WF1<
void> -
See RaylibRlgl.rlLoadExtensions.
no setter
-
rlLoadFramebuffer
→ WF0<
int> -
See RaylibRlgl.rlLoadFramebuffer.
no setter
-
rlLoadIdentity
→ WF0<
void> -
See RaylibRlgl.rlLoadIdentity.
no setter
-
rlLoadRenderBatch
→ WF3<
void> -
See RaylibRlgl.rlLoadRenderBatch.
no setter
-
rlLoadShader
→ WF2<
int> -
See RaylibRlgl.rlLoadShader.
no setter
-
rlLoadShaderBuffer
→ WF3<
int> -
See RaylibRlgl.rlLoadShaderBuffer.
no setter
-
rlLoadShaderProgram
→ WF2<
int> -
See RaylibRlgl.rlLoadShaderProgram.
no setter
-
rlLoadShaderProgramCompute
→ WF1<
int> -
See RaylibRlgl.rlLoadShaderProgramCompute.
no setter
-
rlLoadShaderProgramEx
→ WF2<
int> -
See RaylibRlgl.rlLoadShaderProgramEx.
no setter
-
rlLoadTexture
→ WF5<
int> -
See RaylibRlgl.rlLoadTexture.
no setter
-
rlLoadTextureCubemap
→ WF4<
int> -
See RaylibRlgl.rlLoadTextureCubemap.
no setter
-
rlLoadTextureDepth
→ WF3<
int> -
See RaylibRlgl.rlLoadTextureDepth.
no setter
-
rlLoadVertexArray
→ WF0<
int> -
See RaylibRlgl.rlLoadVertexArray.
no setter
-
rlLoadVertexBuffer
→ WF3<
int> -
See RaylibRlgl.rlLoadVertexBuffer.
no setter
-
rlLoadVertexBufferElement
→ WF3<
int> -
See RaylibRlgl.rlLoadVertexBufferElement.
no setter
-
rlMatrixMode
→ WF1<
void> -
See RaylibRlgl.rlMatrixMode.
no setter
-
rlMultMatrixf
→ WF1<
void> -
See RaylibRlgl.rlMultMatrixf.
no setter
-
rlNormal3f
→ WF3<
void> -
See RaylibRlgl.rlNormal3f.
no setter
-
rlOrtho
→ WF6<
void> -
See RaylibRlgl.rlOrtho.
no setter
-
rlPopMatrix
→ WF0<
void> -
See RaylibRlgl.rlPopMatrix.
no setter
-
rlPushMatrix
→ WF0<
void> -
See RaylibRlgl.rlPushMatrix.
no setter
-
rlReadScreenPixels
→ WF2<
WasmMemoryPointer< RUnsignedChar> > -
See RaylibRlgl.rlReadScreenPixels.
no setter
-
rlReadShaderBuffer
→ WF4<
void> -
See RaylibRlgl.rlReadShaderBuffer.
no setter
-
rlReadTexturePixels
→ WF4<
WasmMemoryPointer< RVoid> > -
See RaylibRlgl.rlReadTexturePixels.
no setter
-
rlResizeFramebuffer
→ WF2<
void> -
See RaylibRlgl.rlResizeFramebuffer.
no setter
-
rlRotatef
→ WF4<
void> -
See RaylibRlgl.rlRotatef.
no setter
-
rlScalef
→ WF3<
void> -
See RaylibRlgl.rlScalef.
no setter
-
rlScissor
→ WF4<
void> -
See RaylibRlgl.rlScissor.
no setter
-
rlSetBlendFactors
→ WF3<
void> -
See RaylibRlgl.rlSetBlendFactors.
no setter
-
rlSetBlendFactorsSeparate
→ WF6<
void> -
See RaylibRlgl.rlSetBlendFactorsSeparate.
no setter
-
rlSetBlendMode
→ WF1<
void> -
See RaylibRlgl.rlSetBlendMode.
no setter
-
rlSetClipPlanes
→ WF2<
void> -
See RaylibRlgl.rlSetClipPlanes.
no setter
-
rlSetCullFace
→ WF1<
void> -
See RaylibRlgl.rlSetCullFace.
no setter
-
rlSetFramebufferHeight
→ WF1<
void> -
See RaylibRlgl.rlSetFramebufferHeight.
no setter
-
rlSetFramebufferWidth
→ WF1<
void> -
See RaylibRlgl.rlSetFramebufferWidth.
no setter
-
rlSetLineWidth
→ WF1<
void> -
See RaylibRlgl.rlSetLineWidth.
no setter
-
rlSetMatrixModelview
→ WF1<
void> -
See RaylibRlgl.rlSetMatrixModelview.
no setter
-
rlSetMatrixProjection
→ WF1<
void> -
See RaylibRlgl.rlSetMatrixProjection.
no setter
-
rlSetMatrixProjectionStereo
→ WF2<
void> -
See RaylibRlgl.rlSetMatrixProjectionStereo.
no setter
-
rlSetMatrixViewOffsetStereo
→ WF2<
void> -
See RaylibRlgl.rlSetMatrixViewOffsetStereo.
no setter
-
rlSetPointSize
→ WF1<
void> -
See RaylibRlgl.rlSetPointSize.
no setter
-
rlSetRenderBatchActive
→ WF1<
void> -
See RaylibRlgl.rlSetRenderBatchActive.
no setter
-
rlSetShader
→ WF2<
void> -
See RaylibRlgl.rlSetShader.
no setter
-
rlSetTexture
→ WF1<
void> -
See RaylibRlgl.rlSetTexture.
no setter
-
rlSetUniform
→ WF4<
void> -
See RaylibRlgl.rlSetUniform.
no setter
-
rlSetUniformMatrices
→ WF3<
void> -
See RaylibRlgl.rlSetUniformMatrices.
no setter
-
rlSetUniformMatrix
→ WF2<
void> -
See RaylibRlgl.rlSetUniformMatrix.
no setter
-
rlSetUniformSampler
→ WF2<
void> -
See RaylibRlgl.rlSetUniformSampler.
no setter
-
rlSetVertexAttribute
→ WF6<
void> -
See RaylibRlgl.rlSetVertexAttribute.
no setter
-
rlSetVertexAttributeDefault
→ WF4<
void> -
See RaylibRlgl.rlSetVertexAttributeDefault.
no setter
-
rlSetVertexAttributeDivisor
→ WF2<
void> -
See RaylibRlgl.rlSetVertexAttributeDivisor.
no setter
-
rlTexCoord2f
→ WF2<
void> -
See RaylibRlgl.rlTexCoord2f.
no setter
-
rlTextureParameters
→ WF3<
void> -
See RaylibRlgl.rlTextureParameters.
no setter
-
rlTranslatef
→ WF3<
void> -
See RaylibRlgl.rlTranslatef.
no setter
-
rlUnloadFramebuffer
→ WF1<
void> -
See RaylibRlgl.rlUnloadFramebuffer.
no setter
-
rlUnloadRenderBatch
→ WF1<
void> -
See RaylibRlgl.rlUnloadRenderBatch.
no setter
-
rlUnloadShader
→ WF1<
void> -
See RaylibRlgl.rlUnloadShader.
no setter
-
rlUnloadShaderBuffer
→ WF1<
void> -
See RaylibRlgl.rlUnloadShaderBuffer.
no setter
-
rlUnloadShaderProgram
→ WF1<
void> -
See RaylibRlgl.rlUnloadShaderProgram.
no setter
-
rlUnloadTexture
→ WF1<
void> -
See RaylibRlgl.rlUnloadTexture.
no setter
-
rlUnloadVertexArray
→ WF1<
void> -
See RaylibRlgl.rlUnloadVertexArray.
no setter
-
rlUnloadVertexBuffer
→ WF1<
void> -
See RaylibRlgl.rlUnloadVertexBuffer.
no setter
-
rlUpdateShaderBuffer
→ WF4<
void> -
See RaylibRlgl.rlUpdateShaderBuffer.
no setter
-
rlUpdateTexture
→ WF7<
void> -
See RaylibRlgl.rlUpdateTexture.
no setter
-
rlUpdateVertexBuffer
→ WF4<
void> -
See RaylibRlgl.rlUpdateVertexBuffer.
no setter
-
rlUpdateVertexBufferElements
→ WF4<
void> -
See RaylibRlgl.rlUpdateVertexBufferElements.
no setter
-
rlVertex2f
→ WF2<
void> -
See RaylibRlgl.rlVertex2f.
no setter
-
rlVertex2i
→ WF2<
void> -
See RaylibRlgl.rlVertex2i.
no setter
-
rlVertex3f
→ WF3<
void> -
See RaylibRlgl.rlVertex3f.
no setter
-
rlViewport
→ WF4<
void> -
See RaylibRlgl.rlViewport.
no setter