rlBindImageTexture function
Implementation
void rlBindImageTexture(
int id,
int index,
int format,
bool readonly,
) => _module.rlBindImageTexture(id, index, format, readonly);
void rlBindImageTexture(
int id,
int index,
int format,
bool readonly,
) => _module.rlBindImageTexture(id, index, format, readonly);