rlSetUniformMatrices method

  1. @override
void rlSetUniformMatrices(
  1. num locIndex,
  2. List<MatrixD> mat
)
override

Implementation

@override
void rlSetUniformMatrices(
  num locIndex,
  List<MatrixD> mat,
) => run(
  () => RaylibDebugLabels.rlSetUniformMatrices(locIndex, mat),
  () => rl.Rlgl.rlSetUniformMatrices(
    locIndex.toInt(),
    rl.Temp.Matrix$.Array(mat),
    mat.length,
  ),
);