rlSetShader method

  1. @override
void rlSetShader(
  1. num id,
  2. List<int> locs
)
override

Implementation

@override
void rlSetShader(
  num id,
  List<int> locs,
) => run(
  () => RaylibDebugLabels.rlSetShader(id, locs),
  () => rl.Rlgl.rlSetShader(
    id.toInt(),
    rl.Temp.Int$.Array(locs),
  ),
);