rlLoadTextureCubemap method

  1. @override
int rlLoadTextureCubemap(
  1. Uint8List? data,
  2. num size,
  3. PixelFormat format,
  4. num mipmapCount,
)
override

Implementation

@override
int rlLoadTextureCubemap(
  Uint8List? data,
  num size,
  PixelFormat format,
  num mipmapCount,
) => run(
  () => RaylibDebugLabels.rlLoadTextureCubemap(data, size, format, mipmapCount),
  () => rl.Rlgl.rlLoadTextureCubemap(
    data == null ? nullptr : rl.Temp.Uint8$.FromTypedList(data).cast(),
    size.toInt(),
    format.value,
    mipmapCount.toInt(),
  ),
);