rlLoadTextureCubemap method
int
rlLoadTextureCubemap(
- Uint8List? data,
- num size,
- PixelFormat format,
- num mipmapCount,
override
Implementation
@override
int rlLoadTextureCubemap(
Uint8List? data,
num size,
PixelFormat format,
num mipmapCount,
) => run(
() => RaylibDebugLabels.rlLoadTextureCubemap(data, size, format, mipmapCount),
() => rl.Rlgl.rlLoadTextureCubemap(
data == null ? nullptr : rl.Temp.Uint8$.FromTypedList(data).cast(),
size.toInt(),
format.value,
mipmapCount.toInt(),
),
);