rlGetMatrixProjectionStereo method

  1. @override
MatrixD rlGetMatrixProjectionStereo(
  1. num eye
)
override

Implementation

@override
MatrixD rlGetMatrixProjectionStereo(
  num eye,
) => run(
  () => RaylibDebugLabels.rlGetMatrixProjectionStereo(eye),
  () => rl.Rlgl.rlGetMatrixProjectionStereo(eye.toInt()).toD(),
);