rlGenTextureMipmaps method
Implementation
@override
int rlGenTextureMipmaps(
num id,
num width,
num height,
PixelFormat format,
) => run(
() => RaylibDebugLabels.rlGenTextureMipmaps(id, width, height, format),
() {
final mipmaps = rl.Temp.Int$.Ref1();
rl.Rlgl.rlGenTextureMipmaps(
id.toInt(),
width.toInt(),
height.toInt(),
format.value,
mipmaps,
);
return mipmaps.value;
},
);