rlCompileShader method

  1. @override
int rlCompileShader(
  1. String shaderCode,
  2. RlShaderType type
)
override

Implementation

@override
int rlCompileShader(
  String shaderCode,
  RlShaderType type,
) => run(
  () => RaylibDebugLabels.rlCompileShader(shaderCode, type),
  () => rl.Rlgl.rlCompileShader(
    rl.Temp.String$.ValueOrNull(shaderCode),
    type.value,
  ),
);