rlBindImageTexture method

  1. @override
void rlBindImageTexture(
  1. num id,
  2. num index,
  3. PixelFormat format,
  4. bool readonly,
)
override

Implementation

@override
void rlBindImageTexture(
  num id,
  num index,
  PixelFormat format,
  bool readonly,
) => run(
  () => RaylibDebugLabels.rlBindImageTexture(id, index, format, readonly),
  () => rl.Rlgl.rlBindImageTexture(
    id.toInt(),
    index.toInt(),
    format.value,
    readonly,
  ),
);