Vector3CEx extension
- on
Methods
-
add(
Vector3C o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
crossProduct(
Vector3C o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
div(
Vector3C o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
divideBy(
num o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
lerp(
Vector3C o, double amount) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
mul(
Vector3C o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
negate(
) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
normalize(
) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
rotateByAxisAngle(
Vector3C axis, double angle) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
scale(
num o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
set(
num x, num y, num z) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
setC(
Vector3C o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
setD(
Vector3D o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
sub(
Vector3C o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension
-
toD(
[Pointer< Vector3C> ? ptr]) → Vector3D -
Available on Vector3C, provided by the Vector3CEx extension
-
transform(
MatrixC o) → Vector3C -
Available on Vector3C, provided by the Vector3CEx extension