rlLoadTextureCubemap method
Implementation
int rlLoadTextureCubemap(
Uint8List? data,
num size,
RlPixelFormat format,
num mipmapCount,
) => run(
() => 'rlLoadTextureCubemap(${data?.length}, $size, ${format.name}, $mipmapCount)',
() => rl.Rlgl.rlLoadTextureCubemap(
data == null ? nullptr : rl.Temp.Uint8$.FromTypedList(data).cast(),
size.toInt(),
format.value,
mipmapCount.toInt(),
),
);