rlLoadShaderCode method

int rlLoadShaderCode(
  1. String? vsCode,
  2. String? fsCode
)

Implementation

int rlLoadShaderCode(
  String? vsCode,
  String? fsCode,
) => run(
  () => 'rlLoadShaderCode(vsCode: ${vsCode?.length}, fsCode: ${fsCode?.length})',
  () => rl.Rlgl.rlLoadShaderCode(
    rl.Temp.String$.ValueOrNull(vsCode),
    rl.Temp.String$.ValueOrNull(fsCode),
  ),
);